Abstract

The conventional learning process carried out face-to-face, is less effective as a source of learning, because the focus of students' interest has now shifted to their device so that students have difficulty repeating learning material. This study aims to produce learning media based on mobile learning on the android platform which is used as a source of learning fiqh applications for students. This mobile learning application is built by applying the Fisher Yates Shuffling algorithm or commonly known as the Fisher Yates algorithm which is now widely used in the process of developing randomization applications. This randomization method is the optimal randomization method in application development, being able to randomize the amount of material about the science of jurisprudence and prevent cheating users who only memorize answers without understanding the material when the questions are fixed or not random. Applications are built using MySQL as a database designed to manage and manipulate data quickly and easily. PHP and Perl are used as scripting programming languages for the internet and collaborate on the Android platform. The system development method used is RUP (Rational Unified Process) by collecting various best practices found in the software development industry.System testing is done using a white box and black box testing shows that the Fisher Yates algorithm can be applied in the mobile learning quiz application as a randomizer about questions. User Acceptance Model (UAT) test results show that this mobile learning application can help the process of learning the science of jurisprudence as well as being a reference in seeing the ability of students to learn the science of jurisprudence. Keywords: Mobile learning, Fisher Yates Algorithm, Fiqih, MySQL, RUP, UML

Highlights

  • The conventional learning process carried out face-to-face, is less effective as a source of learning, because the focus of students' interest has shifted to their device so that students have difficulty repeating learning material

  • This study aims to produce learning media based on mobile learning on the android platform which is used as a source of learning fiqh applications for students

  • This mobile learning application is built by applying the Fisher Yates Shuffling algorithm or commonly known as the Fisher Yates algorithm which is widely used in the process of developing randomization applications

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Summary

PENDAHULUAN

Fiqih adalah ilmu yang berisi tentang hukum yang mengatur hubungan manusia dengan Tuhannya. Penelitian tersebut menunjukan hasil yaitu hampir seluruh siswa memberikan respon positif mengenai pembelajaran yang menggunakan multimedia pembelajaran model drill and practice dengan game kuis interaktif , siswa memberikan penilaian sangat baik terhadap multimedia pembelajaran game kuis interaktif dengan persentase penilaian sebesar 91.979%, dan mengalami peningkatan hasil belajar. Mekanisme utama dalam kuis adalah pengacakan soal,maka pada penelitian [2], membuat sebuah sistem yang dapat digunakan untuk latihan mengerjakan soal ujian nasional berbasis ponsel android dengan menerapkan algoritma Fisher-Yates Shuffle untuk pengacakan soal agar soal dalam kuis mempunyai urutan yang berbeda. Penelitian ini bertujuan untuk membangun media pembelajaran berbasis mobile learning pada platform android yang digunakan sebagai sumber belajar aplikasi fiqih pada anak didik dengan menerapkan algoritma Fisher-Yates Shuffle algoritma Fisher-Yates Shuffle untuk pengacakan soal. Keluaran dari analisis pengacakan ini adalah soal yang sudah teracak dan ditampilkan dalam aplikasi kuis

METODOLOGI PENELITIAN
Penyelesaian Masalah Pengacakan Soal
Implementasi Sistem
Implementasi Algoritma Fisher Yates
KESIMPULAN
Pengujian Sistem
Full Text
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