Abstract
Prototyping is a vital process of artistic creation. Easy-to-use and animated prototyping helps designers to express their ideas and inspire the team to be more productive. Immersive environment brings more engaged experience and intuitive ways of interaction. In this paper, an immersive prototype animation production method is proposed, which adopts the design theory of natural interaction interface to allow users to quickly produce expected rigid body animation through intuitive interactions in VR environments. In our work, we designed a 3D user interface that allows users to interact quickly and easily in an immersive environment. We allow users to directly control the position, rotation, scaling and other attributes of objects in an virtual scene with their own hands. We have integrated and simplified the animation production process, and users can directly control the animation running speed with body movements. A quantifiable interactive efficiency evaluation method is proposed and compared to traditional methods. The results show that our method can improve the efficiency of prototype animation production.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.