Abstract

The article presents the development process of the video game Huni Kuin: Yube Baitana (The ways of the boa constrictor) created by a group of Brazilian anthropologists with a Huni Kuin indigenous community from Acre, Brazil. Understood from a perspective in which video games must be taken seriously, a reflection is made on how the game Huni Kuin: Yube Baitana is inserted in the discussions and productions arising from multimodal anthropology.

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