Abstract

The hardness recognition is of great significance to tactile sensing and robotic control. The hardness recognition methods based on deep learning have demonstrated a good performance, however, a huge amount of manually labeled samples which require lots of time and labor costs are necessary for the training of deep neural networks. In order to alleviate this problem, a semi-supervised generative adversarial network (GAN) which requires less manually labeled samples is proposed in this paper. First of all, a large number of unlabeled samples are made use of through the unsupervised training of GAN, which is used to provide a good initial state to the following model. Afterwards, the manually labeled samples corresponding to each hardness level are individually used to train the GAN, of which the architecture and initial parameter values are inherited from the unsupervised GAN, and augmented by the generator of trained GAN. Finally, the hardness recognition network (HRN), of which the main architecture and initial parameter values are inherited from the discriminator of unsupervised GAN, is pretrained by a large number of augmented labeled samples and fine-tuned by manually labeled samples. The hardness recognition result can be obtained online by importing the tactile data captured by the robotic forearm into the trained HRN. The experimental results demonstrate that the proposed method can significantly save the manual labeling work while providing an excellent recognition precision for hardness recognition.

Highlights

  • The tactile sensing is an important direction in artificial intelligence (AI) research, and is especially useful for the robotic arms to mimic human hands in grasping and other movements (Xiaonan, 2011)

  • As a matter of fact, the architecture of the hardness recognition model adopted by the proposed method is the same as HRN100, and the number of original training samples used by proposed method is equal to HRN100, the only difference being the composition of samples

  • The comparison between NIHRN and the proposed method indicates that the initialization based on USTGAN can improve the accuracy of hardness recognition

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Summary

Introduction

The tactile sensing is an important direction in artificial intelligence (AI) research, and is especially useful for the robotic arms to mimic human hands in grasping and other movements (Xiaonan, 2011). In order to achieve human-like robotic arms, two tactile recognition studies need to be carried out. One study focuses on using visual and tactile data together to recognize the object (Gao et al, 2016; Falco et al, 2017; Levine et al, 2017; Liu et al, 2017). The other study focuses on using the tactile sensing data to obtain the physical parameters of the object, such as texture, hardness (Ahmadi et al, 2010; Kaboli et al, 2014; Hoelscher et al, 2015; Yamazaki et al, 2016). The existing hardness recognition methods can be broadly classified into two categories: (1) non-machine learning based methods, (2) machine learning based methods

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