Abstract

Groups increasingly drive value creation in organizations. Yet, although competence has been described at the individual and organizational level, descriptions of group competence are scarce. In this study, traditional input- process-output group models were extended by using a competence-based approach that offers a multilevel and comprehensive way to study group behavior. A homologous model of competence at the individual and group level of analysis was tested with several game simulations. Empirical results support the validity and applicability of social cognitive theory for a homologous multilevel model of competence. Implications are drawn for the management of groups in dynamic and complex situations.

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