Abstract

Adopting an innovative and theoretical approach, Greek Tragedy and the Digital is an original study of the encounter between Greek tragedy and digital media in contemporary performance. It explores the ways in which key notions and conventions of Greek tragedy, such as the community, the city, the hubris and the mask, have been re-appropriated and challenged by artists through the use of technology in contemporary digital and virtual reality theatre. These technological innovations in performances of Greek tragedy shed new light on contemporary transformations and adaptations of classical myths, while raising fresh questions on how augmented reality works within interactive and immersive environments. Drawing on cutting-edge productions and current theoretical debates on performance and the digital, this timely collection considers issues such as performativity, liveness, immersion, intermediality, technological fragmentation, the conventions of the chorus and the rhapsody, the theatre as hypermedia and reception theory in relation to Greek tragedy. The

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