Abstract

Abstract In this paper, the processing speed of Grabcut algorithm in order to efficiently improve the GPU (Graphics Processing Unit) for processing the data from the method. Grabcut algorithm has excellent performance object detection algorithm. Grabcut existing algorithms to split the foreground area and the background area, and then background and foreground K-cluster is assigned a cluster. And assigned to gradually improve the results, until the process is repeated. But Drawback of Grabcut algorithm is the time consumption caused by the repetition of clustering. Thus GPGPU (General-Purpose computing on Graphics Processing Unit) using the repeated operations in parallel by processing Grabcut algorithm to effectively improve the processing speed of the method. We proposed method of execution time of the algorithm reduced the average of about 95.58%. Key Words : GPU, GPGPU, Parallel transaction, Graphcut, GMM, Grabcut * 본 논문은 2014년 광운대학교 교내 학술 연구비 지원에 의하여 연구되었음Received 18 September 2014, Revised 25 October 2014Accepted 20 November 2014Corresponding Author: Sang Hun Lee(Kwangwoon University) Email: leesh58@kw.ac.krⒸ The Society of Digital Policy & Management. All rights reserved. This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/3.0), which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is ISSN: 1738-1916 properly cited.

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