Abstract

As a promising generative modeling method, Generative Adversarial Networks are a deep-learning-based generative model, in which two networks, namely the generative network and the discriminant network, contest with each other in a game during which the generator “learns” and get trained to be able to fool the discriminator of believing a specific image is (superficially) authentic. It is widely used to generate pictures based on existing data. Based on the MNIST data set, this paper studies and analyzes the application of Generative Adversarial Networks in the generation of handwritten digital images. In addition, by studying the Deep Convolutional Generative Adversarial Network and the Conditional Generation Adversarial Network model, we compared the connections and differences between these three models in training the MNIST dataset to generate handwritten digits algorithms, and gave an optimization method for generating handwritten digits.

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