Abstract

Turkish communities had lived under the belief system of Turkic mythology, known as Tengriism, in a significant part of their history. It is noteworthy that Turkic mythology elements, which have taken such a place in the cultural life of the Turks, are not sufficiently used as visual design tools. Considering the significance of preserving cultural heritage, Turkic mythology is rarely shown in animations, video games, or movies. The primary gods, goddesses, and supernatural creatures of Turkic mythology are not directly depicted, despite the existence of some animations relating to Turkic cultures such as Keloğlan, Nasreddin Hodja, and Dede Korkut. The main concern of this article is that the elements of Turkic mythology are unable to find enough depiction. Therefore some dominant creatures belonging to Turkic mythology were transformed into character designs. As the method, two-dimensional computer-based modelling techniques were selected to compose character designs of selected Turkic mythology creatures.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.