Abstract

While concurrency in embedded systems is most often supplied by real-time operating systems, this approach can be unpredictable and difficult to debug. Synchronous concurrency, in which a system marches in lockstep to a global clock, is conceptually easier and potentially more efficient because it can be statically scheduled beforehand.We present an algorithm for generating efficient sequential code from such synchronous concurrent specifications. Starting from a concurrent program dependence graph generated from the synchronous, concurrent language Esterel, we generate efficient, statically scheduled sequential code while adding a minimal amount of runtime scheduling overhead.Experimentally, we obtain speedups as high as six times over existing techniques. While we applied our technique to Esterel, it should be applicable to other synchronous, concurrent languages.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.