Abstract

Line drawing and screentoning are two distinct areas of study in non-photorealistic rendering, where the former emphasizes object contours, while the latter conveys tone and shading information on object surfaces. As these two problems are concerned with different yet equally important features, either method seldom delivers a complete description of the scene when used alone. Yet, research community has largely treated them as separate problems and thus resulted in two entirely different sets of solutions, complicating both implementation and usage. In this paper, we present a stylistic image binarization method called hybrid difference of Gaussians (HDoG) that performs both line drawing and screentoning in a unified framework. Our method is based upon two different extensions of DoG operator: one for line extraction, and the other for tone description. In particular, we propose an extension called adaptive DoG, that uses luminance as weight to automatically generate screentone that adapts to the local tone. Experimental results demonstrate that our hybrid method effectively generates aesthetically pleasing image binarizations that encompass both line drawing and screentoning, closely resembling professional pen-and-ink illustrations. Also, being based on Gaussian filtering, our method is very fast and also easy to implement.

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