Abstract

Play’s role in children’s learning is crucial, necessitating effective teaching methods that boost engagement. This study maps the Scopus-indexed literature from 2013-2023, focusing on gamification and game-based learning’s impact on learning outcomes and engagement in primary education. Initially, 233 articles were identified from the Scopus, with 36 relevant ones selected after manual review. Findings show a considerable research volume on gamification and game-based learning, but limited focus on primary education, with Spain leading in publications. Co-authorship analysis reveals few connections, indicating limited collaboration among researchers. The study indicates that gamification and game-based learning positively influence learning outcomes by enhancing engagement and participation among students. However, it acknowledges limitations due to using only open-access documents from the Scopus, suggesting future research should explore other databases for more comprehensive insights.

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