Abstract

Advances in personal computing and information technology have been updated and published online or via mobile devices. Consequently, we must consider interaction as a fundamental complement of representation in cartography and visualization. The user interface (UI) / UX (user experience) describes a series of concepts, guidelines and workflows to critically reflect on the design and use of an interactive, map- based or other product. This entry presents the basic concepts of UI / UX design that is important for cartography and visualization, focusing on issues related to visual design. First, a fundamental distinction is made between the use of an interface as a tool and the broader experience of an interaction, a distinction that separates UI design and UX design. The phases of the Norman interaction framework are not a different form of interaction structure. Finally, three dimensions of the user interface design are described: the fundamental interaction operators that form the basic blocks of the interfaces, the interface styles that these primitive operators implement and the recommendations for the visual design of an interface.

Highlights

  • Advances in personal computing and information technologies have radically transformed the way maps are produced and consumed, as many maps are highly interactive and distributed online or via mobile devices

  • The user interface (UI) / UX describes a series of concepts, guidelines and workflows to critically reflect on the design and use of an interactive product [1], map or other

  • UI / UX is a growing profession in the geospatial sector and in the broader technology sector [2], and UI / UX designers need to interact with stakeholders and direct users to major web design and software engineering projects

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Summary

INTRODUCTION

Advances in personal computing and information technologies have radically transformed the way maps are produced and consumed, as many maps are highly interactive and distributed online or via mobile devices. An interaction is broader than the interface and describes the bidirectional dialogue between question and answer or result request between a human user and a digital object mediated by an information device [3]. Interactivity supports visual thinking, allowing users to outsource their reasoning application to a wide range of unique map representations, overcoming the limitations of any map layout Geovisualization encourages this interactive reasoning for the purpose of exploration rather than communication (see cartography and science), with the aim of generating new hypotheses and spontaneous points of view on unknown geographic phenomena and processes [6]. One way to describe this stage is to complete the intention: once a new map is returned, it can be used to perform the user's low-level task and, if successful, generate a new geographic view. UX available when an elimination is observed in a given stage

Additional UX Frameworks
Interaction Operators
Interface Styles
VISUAL INTERFACE DESIGN
Conclusion
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