Abstract

The article is devoted to the topical issues of teaching English in the vocational school. The author analyzes the use of gaming technologies in the educational process, which help to improve the quality of foreign language classes, contribute to the creation of a favorable, comfortable environment in the classroom. The use of gaming technologies provides good feedback, the level of activity of students significantly increases in the lesson, develops the abilities of strong students, takes into account the different level of training of students. Game pedagogics is a method of development, education and upbringing of children, adolescents and adults in a playful way, an opportunity to safely practice new emotions, roles and actions. She creates a developing environment, hones personal qualities. Students acquire new skills, get the opportunity to overcome their own obstacles and fears. Pedagogical game technologies unite the team with the help of classes presented in the form of games, heated discussions, improvisations. The main technologies described in the article are: technology of gratitude, greetings and farewells, goal setting, technology of emotions and reflection, investment. With the help of such technologies, a teacher can successfully complete one of the tasks set — to increase the very motivation to learn a foreign language. The work is intended for teachers interested in improving the quality of teaching English.

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