Abstract

Here, a dynamic multi-mode transportation model is developed in which the passenger, for his trip, can use one or a combination of the transportation forms such as a car, a bus or a bicycle. This model is based on the game theory concept-based trip cost-optimization and it is called game theory multi-mode transportation. The proposed system is implemented through a realistic scenario in a specific city using the OMNET++ and the OpenStreetMap software tools. The results show that the average trip price and the average trip time are improved when using the proposed model.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call