Abstract

What knowledge needs to be learned to acquire a novel task? What background knowledge does an agent need to use newly acquired knowledge effectively? This chapter considers the functional roles of knowledge in learning. These roles of knowledge span interaction with other entities and the environment and core functional capabilities of the reasoning system itself (i.e., architecture). Perspectives are offered on the definition of task and the relationship between and knowledge. In addition, three specific challenges central to the role of knowledge in interactive learning (ITL) are examined: the identification of architectural primitives (basic functional and representational building blocks) needed for ITL, requirements for enabling shared understanding (common ground) between learner and instructor, and conditions that support projection and anticipation of future states. In conclusion, specific research questions are put forth to address these challenges and advance ITL as a field of inquiry.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call