Abstract

Multidimensional torus networking topology has become widespread recently in the domain of high-performance computers, clusters, and grids, as well as in the domain of networks on chip. Torus represents an ideal communication structure with the shortest distance and multitude of alternative shortest paths between a pair of nodes. We study simple and powerful local packet forwarding (switching) rules that provide packet delivery with quasi-optimal load balancing and do not use tables of addresses (routes). Implementation of these rules in the form of micro-program code within switching nodes increases considerably network performance, security, and QoS. We use infinite Petri nets and reenterable models in the form of colored Petri nets for prototyping the multi-dimensional torus interconnect simulator to study and compare the packet forwarding rules. Then, an ad-hoc simulator of torus interconnect ts is implemented in the C language to provide high performance and the possibility of simulation over prolonged intervals of time. The simulation results acknowledge the advantages of local packet forwarding rules.

Full Text
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