Abstract

Performing optimal bit-allocation with 3D wavelet coding methods is difficult, because energy is not conserved after applying the motion-compensated temporal filtering (MCTF) process and the spatial wavelet transform. The problem has been solved by extending the 2D wavelet coefficients weighting method with the consideration of the complicated pixel connectivity resulting from the lifting-based MCTF process. However, the computation of weighting factors demands much computing time and vast amount of memory. In this paper, we propose a method, which facilitates the property of sparse matrices, to compute the subband weighing factors efficiently. The proposed method is employed for the 5–3 temporal filter and the 9–7 temporal filter in the lifting-based MCTF process. Experiments on various video sequences show that the computing time and memory needed for the computation of weighting factors are dramatically reduced by applying the proposed approach.

Highlights

  • Scalable video coding, which is developed to support multiple resolutions in a single stream, is an excellent solution to the compression task of the video broadcasting over the heterogeneous network [1, 2]

  • The problem has been solved by extending the 2D wavelet coefficients weighting method with the consideration of the complicated pixel connectivity resulting from the lifting-based motion-compensated temporal filtering (MCTF) process

  • Compared to H.264/SVC [3], which is recently developed based on the prevailing conventional close-loop codec H.264/AVC, the multiresolution property of 3D wavelet representation based on motioncompensated temporal filtering (MCTF) is a more natural solution to the scalability issue in video coding [4,5,6,7]

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Summary

Introduction

Scalable video coding, which is developed to support multiple resolutions in a single stream, is an excellent solution to the compression task of the video broadcasting over the heterogeneous network [1, 2]. To compete with the great success of scalable coding methods based on H.264, the MCTF-based 3D wavelet video codec must be constantly improved For both of H.264/AVC and the wavelet-based encoder, the coding performance is greatly dependent on the technique used to solve the optimal bit-allocation problem. In the MCTF process, is proposed to equal the variances of the distortion in the pixel and frequency domain by assigning weighting to subbands and, solves the bit-allocation problem in 3D wavelet coding [11]. For this purpose, a special data structure and corresponding operations are proposed to save the time and memory during the computation of the subband weighting factors in this paper.

A MCTF-EZBC Wavelet Video Coding Scheme
Subband Weighting
Fast Computation of the Weighting Factors
Experiment Results
Conclusion
Full Text
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