Abstract

The design of air pollution control policies is a complex decision-making process. Public participation can enhance the legitimacy and effectiveness of environmental urban regulations but does not always occur naturally. This article presents the experience of the use of role-playing in six mid-sized cities in southern Chile to evaluate how residents affected by high concentrations of fine particulate matter perceive the problem and debate possible solutions. For this, the participants were asked to assume the role of advisors. On that premise, they had to prioritize between a series of mitigation measures and reach a consensus with other advisors. The results show the potential of role-playing games, on the one hand, to promote critical thinking and argument skills among the general public and, on the other, to help policymakers in the design of more operative and fair plans of action.

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