Abstract

The article analyzes the pedagogical theory of project-based learning and the use of virtual reality technology in software learning as a comprehensive area of research. Based on numerous virtual reality use cases and in-depth analysis of modular learning, the article aims to help teachers enrich teaching methods and evaluate student success. They highlight the importance of combining virtual reality technology with the project-based learning method to increase the effectiveness of the educational process. They emphasize that this helps teachers diversify their teaching methods and helps students learn better and become more effective in their studies. The article also discusses the standards for using virtual reality technology in education and offers training scenarios for its effective use. Strategies for collaboration between teachers and students are analyzed, as well as the use of virtual reality to create new forms of learning and increase interest in the educational process. Finally, the article summarizes experimental innovations in project-based learning and virtual reality, emphasizing their importance for stimulating student interest in learning and improving educational outcomes. =

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