Abstract

Virtual reality(VR) movie has become a hot spot on industrial application, but there are not specific technology standard and rules of art supporting VR shooting, transition and production. To solve current problems of VR movie production, we built models of motion sickness, transition and attention on VR movie, as well as a visualization platform to evaluate the rhythm, montage and saliency. We discussed the practicability of visualization platform and the art features of VR movie rhythm, montage and saliency by actual creation and verification. This study expands the expressive ability of VR movie artistic creation and shows the effectiveness of our results through excellent VR movies analyzed by this evaluation tool.

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