Abstract

Based on the current condition of educational games, the development is so fast. One indicator of development is that PAUD children are busy playing games while their parents are busy. It is ]an opportunity to make educational games adjusted to the level of development of PAUD children. It improves the psychomotor skills of PAUD children because this product displays virtual and augmented reality that attracts children. Therefore it increases PAUD children’s learning motivation. The study employed the ADDIE R & D model (Analysis, Design, Develop, Implementation, & Evaluation). Material experts obtained product validation by 91%, media experts by 87%, and teacher responses by 95%. It means that this educational game product is suitable for use in learning in the PAUD class. According to the first-year results, the product has been appropriately improved according to kindergarten or early childhood thinking level.

Full Text
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