Abstract

With the rapid development of mobile interactive technology, a transformative shift in the pedagogical model of university sports courses has been initiated. Traditional teaching methods are simplistic and characterized by their lack of interactivity and personalization. However, the implementation of mobile interactive technology provides students with increased opportunities for participation and access to learning resources. Although existing research focuses on the integration of mobile interactive technology in university sports courses, a significant limitation remains in the evaluation methodologies employed, with a lack of systematic quantitative analysis and a comprehensive evaluation framework. This study proposes an effectiveness evaluation model comprising three primary components: construction of the evaluation model, calculation of indicator weights, and application of the fuzzy comprehensive evaluation method. The objective is to provide a comprehensive understanding of the effectiveness of mobile interactive technology in university sports courses through scientific evaluation methods, offering insights for future educational reforms and technological implementations.

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