Abstract

AbstractIn this paper the researchers provide a model to analyse the traffic streams of Tactile Internet and Augmented Reality with the concept Internet of Things. In addition, the directions in traffic served by communication networks, construct a real time interactive system between human and machine and present a novel evolution in human to machine communication. The key requirement in the implementation of augmented reality and Tactile Internet is how to achieve a low latency transmission. In this work the effect of Internet of Things, augmented reality and tactile internet traffic, is investigated, formed by surveillance and dispatching control systems, when the properties of this traffic are qualified by regular data stream properties. The researchers evaluate the effect of such traffic stream on key QoS indicators that represent the probability of packet loss and time delivery delay. The queuing system (QS) is used with a combined service discipline as a constructed model of a communication network. The simulation results of the analytical model turned satisfying. KeywordsTactile InternetAugmented realityInternet of ThingsTrafficQueuing systemQuality of service

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