Abstract

After the introduction of fifth generation network, there are several prospects and encounters for the evolving technologies like Virtual Reality (VR) and Augmented Reality (AR). This paper emphases on the possibilities of 5G network and how 5G will integrate with Virtual Reality and Augmented Reality and Tactile Internet. Tactile Internet in AR/VR is intended to generate a model alteration from the content-oriented interactions (through internet) towards remote based connections by empowering synchronized broadcast of tactile data like vibration, touch, gestures, surface texture over wireless network with the regular audio and visual data traffics which are also transferred over wireless network. Finally, this research paper intends to provide an overall opinion on the use of Tactile Internet in AR/VR, and to recognize and examine the involved drawbacks and technical problems, and to provide the possible resolutions and to suggest upcoming research guidelines. Initially, opening with the future of Tactile Internet in AR/VR and recent developments in this field, this paper presents a comprehensive outline for Tactile Internet in AR/VR in the past the 5G Era including a Tactile Internet planning, the VR/AR planning, the core technical problems, the important application studies, how it can be possibly enable ground-breaking ways to use Augmented Reality and Virtual Reality. Later, we can see a complete evaluation of the present Tactile Internet progress by generally classifying them into two main instances; specifically, haptic feedback and portable AR/VR device using 5G network. Finally, learning about both Tactile Internet and Augmented Reality/Virtual Reality, we will learn how 5G can change the way Tactile Internet integrates and works with AR/VR that can make an impact in the ever-growing IoT world.

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