Abstract

<p>Starting from the enlightenment of the concept of metaverse to film and television creation, this paper puts forward that metaverse will be possible to reconstruct digital virtual space-time, open a new context of interactive narration and replace real actors with virtual personification. The role of film and television audience will also experience the transformation from viewer to experiencer, from audience to player, and from audience to creator. In addition, the virtual world constructed by the metaverse may cause ethical risks due to the unlimited creative freedom, domesticate the film and television audience into a new “container”, encourage users to form a value orientation from reality to emptiness, and also pose new challenges to the film and television content audit mechanism and management in the digital virtual space.</p>

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call