Abstract

This study investigates the effects of combining blooket games with active learning to improve Chinese vocabulary memorization in first-year Chinese Language Teaching students at Rajabhat Mahasarakham University. This approach aimed to make learning more engaging for Thai students. The intervention involved 26 participants and vocabulary improvement was measured from a pre-test to a post-test. The results showed a significant improvement from a mean of 13.42 ± 2.73 to 18.15 ± 1.26, which was statistically significant at the .05 level. This study suggests that integrating blooket games with active learning can effectively improve Chinese vocabulary acquisition and recommends further investigation in different learning environments.

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