Abstract

Rendering circles on digital platforms is essential in computer graphics. The widely adopted midpoint circle algorithm is a premier tool for this task. This article dives deep into the foundational aspects of this algorithm, highlighting its prowess in enabling accurate and effortless circle depiction on digital displays. It further contrasts its merits with alternative circle drawing techniques. Importantly, our research presents a refined technique aimed at minimizing inaccuracies inherent in the standard cartesian-based Midpoint Circle Drawing Algorithm (MPCDA). By incorporating an error-reduction strategy, we ensure greater accuracy in depicting circles. Comparative tests on diverse circle sizes and placements confirmed the efficacy of our enhanced method. When set against results from the traditional MPCDA, our approach showcases significant improvements.

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