Abstract

A lot of research has been taking place when it comes to audio, image, and video processing. Whereas the algorithms involved are very sophisticated, there is still an issue when they need to be taught to students, mainly because they are difficult to comprehend and they require an experienced trainer to guide the students. This article presents an analysis of two of our algorithms designed for ear and eye training, for the student that wishes to immerse himself in multimedia engineering.   Key words: C++, ear training, eye training. 

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