Abstract

Nowadays, the growth in the consumption of energy and the need to face pollution resulting from its generation are causing concern for consumers and providers. Energy consumption in residential buildings and houses is about 22% of total energy production. Cutting-edge energy managers aim to optimize electrical devices in homes, taking into account users’ patterns, goals, and needs, by creating energy consumption awareness and helping current change habits. In this way, energy manager systems (EMSs) monitor and manage electrical appliances, automate and schedule actions, and make suggestions regarding electrical consumption. Furthermore, gamification strategies may change energy consumption patterns through energy managers, which are seen as an option to save energy and money. Therefore, this paper proposes a personalized gamification strategy for an EMS through an adaptive neuro-fuzzy inference system (ANFIS) decision-making engine to classify the level of electrical consumption and persuade the end-user to reduce and modify consumption patterns, saving energy and money with gamified motivations. These strategies have proven to be effective in changing consumer behavior with intrinsic and extrinsic motivations. The interfaces consider three cases for summer and winter periods to calculate the saving-energy potentials: (1) for a type of user that is interested in home-improvement efforts while helping to save energy; (2) for a type of user that is advocating to save energy; (3) for a type of user that is not interested in saving energy. Hence, each interface considers the end-user’s current consumption and the possibility to modify their consumption habits using their current electrical devices. Finally, an interface displaying the electrical consumption for each case exemplifies its linkage with EMSs.

Highlights

  • Nowadays, the quality of life depends mainly on electrical devices, shaping how people dwell, work, recreate, and transport

  • Responses using databases of previous performances and suitable models for recreating the process in order to analyze the viability before implementation [65]

  • It is essential to understand and profile the users better such that flexible loads can be proposed based on their needs and expectations during this step

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Summary

Introduction

The quality of life depends mainly on electrical devices, shaping how people dwell, work, recreate, and transport. The use of energy is compromised mostly by how this energy comes, which is from thermoelectric plants that generate carbon dioxide emissions that threaten the quality of life from a global perspective. It is essential to use energy efficiently and include renewable energy sources, which cannot replace the energy from thermoelectric plants. The level of technology reached today allows monitoring, measuring, controlling, and scheduling electrical appliances or devices in real time at home, work, and public places [2]. Modern electrical devices allow people to have the comfort level demanded today, facilitating domestic tasks, home office, homeschooling, recreational activities, entertainment, and the involvement with the community to which they belong [3]

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