Abstract

The COVID-19 pandemic is swiftly changing our behaviors toward online channels across the globe. Cultural patterns of working, thinking, shopping, and use of technology are changing accordingly. Customers are seeking convenience in online shopping. It is the peak time to assist the digital marketplace with right kind of tools and technologies that uses the strategy of click and collect. Session-based recommendation systems have the potential to be equally useful for both the customers and the service providers. These frameworks can foresee customer’s inclinations and interests, by investigating authentic information on their conduct and activities. Various methods exist and are pertinent in various situations. We propose a product recommendation system that uses a graph convolutional neural network (GCN)-based approach to recommend products to users by analyzing their previous interactions. Unlike other conventional techniques, GCN is not widely explored in recommendation systems. Therefore, we propose a variation of GCN that uses optimization strategy for better representation of graphs. Our model uses session-based data to generate patterns. The input patterns are encoded and passed to embedding layer. GCN uses the session graphs as input. The experiments on data show that the optimized GCN (OpGCN) was able to achieve higher prediction rate with around 93% accuracy as compared with simple GCN (around 88%).

Highlights

  • After the COVID-19 outbreak and dire need for social distancing, there has been a tremendous upsurge in the demands for online services and technologies

  • The experiments on data show that the optimized graph convolutional neural network (GCN) (OpGCN) was able to achieve higher prediction rate with around 93% accuracy as compared with simple GCN

  • Due to COVID-19, there is a sudden shift of users from offline to online mediums, resulting in high demands for online services such as online shopping, online food delivery, online classes, virtual meetings, and online medical consultation, etc., [3]

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Summary

Introduction

After the COVID-19 outbreak and dire need for social distancing, there has been a tremendous upsurge in the demands for online services and technologies. In South Korea, “untact” has become a key plank after the country’s economy was severely affected by the pandemic. Untact is a Konglish term which means “no contact” and it envisions a way of interaction that involves excessive online connections among people and replaces humans with machines [1,2]. Due to COVID-19, there is a sudden shift of users from offline to online mediums, resulting in high demands for online services such as online shopping, online food delivery, online classes, virtual meetings, and online medical consultation, etc., [3]. In South Korea, with the expanding untact culture, there was recorded 15.02%. In the same period of time, the number of online shopping users increased by

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