Abstract
AbstractWe propose an elemental image array (EIA) generation method by using an optimized depth image‐based rendering (DIBR) algorithm. In this method, the EIA is synthesized by the reference and virtual viewpoint elemental images, and the virtual viewpoint elemental images at the given locations are generated by DIBR algorithm. We optimize the existing DIBR algorithm by adaptively repairing the warped depth images in the processing part and extend the generation dimension of the virtual viewpoint elemental images from one dimension to two dimensions. The optimized DIBR algorithm can effectively solve the problem: the low quality of virtual viewpoint elemental images caused by discontinuous depth values and disocclusion regions. We also implement the generations of virtual viewpoint elemental images and EIA in graph processing unit to reduce the time cost. Experimental results show that the proposed method can not only improve the quality of the virtual viewpoint images but also accelerate the generations of the virtual viewpoint elemental images and EIA.
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