Abstract

In this paper, we propose a method based on selective pixel sampling algorithm to generate non‐unified integral imaging (II) elemental image array (EIA) with reduced moiré patterns at a smaller rendering cost and higher three‐dimensional (3D) resolution. In the proposed method, the redundant 3D information is captured for the non‐unified pixel arrangement of elemental images (EI) and the moire patterns are constrained by the constraint equations. The corresponding EIA's information is sampled from the obtained 3D information selectively. Appropriate experiments are carried out and the results show that the proposed method can increase the resolution of the reconstructed 3D images and reduce rendering cost markedly in the generation of ultra high‐definition (UHD) EIA.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.