Abstract

We investigated the effects of pleasurable and unpleasurable messages on the learning of timing using a ten-key pressing task. The messages affected the participants’ emotions and provided them with knowledge of the results (KR). A total of 42 university students participated in this experiment. They were divided into three groups: the pleasurable message group (PMG), the unpleasurable message group (UMG), and the control group (CG). Participants were required to 1) press “2”, “4”, “8”, and “6” in order on the ten-key pad, 2) finish within 1100 ms of pressing “2”, and 3) press with relative time intervals of 22.2%, 44.4%, and 33.3%. All groups were provided with the following KR after every practice trial: total time and relative time intervals. Participants in the PMG and UMG groups were provided with pleasurable or unpleasurable messages, respectively, if their total times were within ±5% of the range, or when any of their time intervals fell outside of ±10% of the range. Three pretest trials, 30 practice trials, and three posttest trials were performed on Day 1. Three retention trials and 3 transfer trials were performed on Day 2. The transfer trials total time was 1800 ms, and that of the relative time interval was the same as on Day 1. The results indicate that although all groups learned the timing task, the UMG had higher variable and root mean square errors on the transfer test compared to the PMG and CG. These results suggest that unpleasurable messages are disadvantageous for learning stable timing during the ten-key pressing task because unpleasurable emotions may negatively affect cognitive processing.

Highlights

  • The results indicate that all groups learned the timing task, the unpleasurable message group (UMG) had higher variable and root mean square errors on the transfer test compared to the pleasurable message group (PMG) and control group (CG)

  • There were no significant differences among the three groups for Absolute error (AE), variable error (VE), and root mean square error (RMSE), as determined by a one-way ANOVA for pretest performance

  • A significant effect of Test was observed for AE (F2,72 = 13.80, p = 0.01, η2 = 0.28, φ = 1.00), VE (F2,72 = 8.55, p = 0.01, η2 = 0.19, φ = 0.96), and RMSE (F2,72 = 15.49, p = 0.01, η2 = 0.30, φ = 1.00)

Read more

Summary

Introduction

It has been reported that emotion influences the type of information processing used in decision-making, expectations of the results, and past memories (Schwarz, 2000). Emotion and cognition are correlated with decision-making and motivation to complete activities of daily life (Izard, 2011). It is generally known that pleasurable emotions promote decision-making and problem-solving, as long as there is social activity and a thinking process, and the subject is interesting and important (Isen, 1999). Ithas been reported that the supportive actions of junior high school teachers, such as those supporting a student’s strategies and encouraging social constructs that support students, improved the students’ motivational and management abilities (Wallace, Sung, & Williams, 2014)

Methods
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.