Abstract

This special issue of the Interactive Film and Media Journal constitutes the first of two issues dedicated to the IV International Interactive Film and Media Conference, held online in June 2022 and co-organized by Hudson Moura (Toronto Metropolitan University, Canada), Heidi Rae Cooley (University of Texas at Dallas, USA), Anna Wiehl (University of Bayreuth, Germany) and Stefano Odorico (Technological University of the Shannon, Ireland / Leeds Trinity University, UK). As tangential as it may seem, the IFM conferences are an opportunity to reflect on the scholarly field of interactivity, offering a platform for academics and practitioners to broaden the field across disciplines. The conference titled: Interactive Epistemology, Listening, and Ecomedia clearly demonstrated that interactivity does not just have a newly rediscovered popularity in film and media, but it is also omnipresent in a multidisciplinary context, from cultural productions such as games, films and books to audience perception such as streaming, virtual reality and real-time; from intellectual publications such as news, hypertexts, social media to virtual world economy such as cryptocurrencies.

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