Abstract

Research on seismic simulations has focused mainly on methodologies specially tailored to civil engineering. However, we have detected a lack in the area of interactive cultural heritage applications, where speed and plausibility are the main requirements to satisfy. We designed a tool that allows setting up and recreating earthquakes in a simple way. We coupled our earthquake simulator with a structural simulator of physics, specifically tailored to masonry buildings, achieving a high degree of accuracy in the simulations. To validate our model, we performed a series of tests over a set of ancient masonry structures such as walls and churches. We show the feasibility of including earthquake simulations and structural vulnerability, a building property that limits the damage of this under seismic movements, into historical studies for helping professionals understand those events of the past where an earthquake took place.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call