Abstract
This study was to analyze sport activity involvement effects of the online game flow and addiction according to the e-sports type and provide an overview of the solution that the e-sport`s problems related to join in the Korean Amateur Athletic Association, and negative point of view about violence and addiction at the online e-sports game. The subject of this study were 599 middle school students, high school students and undergraduates in Seoul, Gyeonggi area. The sample divided into sport type e-sports and non-sport type e-sports groups and compared to online game flow, online game addiction and sport activity involvement. To analyze materials reliability and correlation analysis, EFA, CFA and SEM were used as statistic analysis techniques. Results of this study were as following. First, online game flow of the whole sample has positive influence on sport activity involvement and online game addiction however, online game addiction has negative influence on sport activity involvement. Second, online game flow of the sport type e-sports group has positive influence on sport activity involvement, but online game addiction has negative influence on sport activity involvement. the online game flow has not influence on addiction. Third, online game flow of the non-sport type e-sports group has positive influence on sport activity involvement and online game addiction. The online game addiction has not influence on sport activity involvement. The results show that participants in the sport type e-sports more related to sport activity involvement than non-sport type. Accordingly, e-sports organization have to invigorate sport type e-sports.
Published Version
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