Abstract

Driving simulator validation is an important and ongoing process. Advances in in-vehicle human machine interfaces (HMI) mean there is a continuing need to reevaluate the validity of use cases of driving simulators relative to real world driving. Along with this, our tools for evaluating driver demand are evolving, and these approaches and measures must also be considered in evaluating the validity of a driving simulator for particular purposes. We compare driver glance behavior during HMI interactions with a production level multi-modal infotainment system on-road and in a driving simulator. In glance behavior analysis using traditional glance metrics, as well as a contemporary modified AttenD measure, we see evidence for strong relative validity and instances of absolute validity of the simulator compared to on-road driving.

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