Abstract
Emerging requirements for learning in the enterprise are developing critical reasoning and keeping the learner engaged. Advanced didactical material that exploits gameful design should increase engagement by creating a product that has the spirit, and not just the mechanics, of a good game. This article presents game design guidelines for the development of an Educational Adventure Game and how they have been applied during the development of SIRET Security Game, a game that teaches workers the importance of following computer security policies.
Published Version
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