Abstract

Ambient Intelligence (AmI) is a pervasive computing paradigm whose main aim is to design smart environments composed of invisible, connected, intelligent and interactive systems, which are naturally sensitive and responsive to the presence of people, providing advanced services for improving the quality of life. Nevertheless, AmI systems are more than a simple integration among computer technologies; indeed, their design can strongly depend upon psychology and social sciences aspects describing, analysing and forecasting the human being status during the system's decision making. This paper introduces a novel methodology for AmI systems designing that exploits a service-oriented architecture whose functionalities are performed by a collection of so-called cognitive agents. These agents exploit a novel extension of Fuzzy Cognitive Maps benefiting on the theory of Timed Automata and a formal method for representing human moods in order to distribute emotional services able to enhance users' comfort and simplify the human/systems interactions. As will be shown in experimental results, where a usability study and a confirmation of expectations test have been performed, the proposed approach maximizes the system's usability in terms of efficiency, accuracy and emotional response.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.