Abstract

ABSTRACTAnalysis of social action has increasingly considered the place of ‘things’ in recent years, including seeing objects (both physical and digital) as co-participants in social interaction, systems, and the research process. This article argues that video ethnography is well positioned to address such considerations including, with some methodological shifts, digital activity. Drawing on the methodology and findings of an 8-month video ethnography in a US classroom, I discuss a material semiotic approach to examining digital practices, including methods that followed interaction across the online and offline, approached laptops themselves as interlocutors, and examined participant interaction with research instruments as part of student meaning-making practices.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.