Abstract
This paper presents new techniques of Dexel-based force–torque rendering and volume-updating for haptic virtual sculpting of complex surfaces with a developed 5-DOF (degree of freedom) haptic interface. In the proposed methodology, 5-axis tool motion and analytical tool swept volume are formulated for updating the virtual stock material, which is represented with the Dexel volume model. Based on the tool motion analysis, a Dexel-based collision detection method and a force–torque feedback algorithm are proposed for virtual sculpting. A lab-built 5-DOF force–torque output haptic interface system is developed for the proposed haptic sculpting system. With the proposed methodology, a user can virtually sculpt a volume stock to get an intuitive design by using the haptic interface. From the haptic sculpting system, both the corresponding tool motion of the creative process and the sculpted model can be recorded and output. The output STL models of the haptic sculpting system can be processed for machining planning. Based on the proposed techniques, hardware and software implementation of the haptic sculpting system as well as the illustrative examples are also presented in this paper.
Published Version
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