Abstract

The athletic learning process in short distance running numbers at SMP Negeri 2 Quality in Lubuklinggau City, South Sumatra Province, has low learning outcomes in the aspect of knowledge, because it has not utilized information technology-based learning media and the learning needs of Physical Education in schools have not been fulfilled completely. The purpose of this study is to develop information technology-based learning media on athletic material for short distance running numbers for students and to determine the increase in learning outcomes before and after using the media. This study uses a development method with a model design adapted from Borg & Gall. The subjects of this study were students of SMP Negeri 2 Lubuklinggau City, South Sumatra Province, totaling 15 people from each class level, and three experts, namely one media or teaching materials expert and two athletic material experts. The learning media development process is carried out through a modular test stage which is packaged in an application that contains a description of the material accompanied by pictures and video tutorials. Then the validation test was carried out with the help of instructional media experts and inget a percentage of 88.89% in the Very Appropriate category from the media expert's assessment, while in terms of the learning material provided by the first material expert, the results are 86.42% in the Very Appropriate category and the second material expert's assessment results in the amount of 97.15% are in the Very Appropriate category to use and will attract students and make it easier for students to imitate the movements they have seen and indirectly shorten the time in learning the movements. In addition, there is an increase in learning outcomes before and after the use of instructional media that has been given. This study uses a development method with a model design adapted from Borg & Gall.

Highlights

  • Sports in Indonesia already has a legal umbrella, namely RI Law no. 3 of 2005 concerning the National Sports System, Sports are all systematic activities to encourage, foster and develop physical, spiritual and social potential

  • Learning activities are a series of activities in which there is a process of interaction between students and learning resources, but the learning process that takes place is mostly still centered on educators, not on visual learning media such as video learning for the athletic branch of short distance running numbers which are able to provide stimulus to students. to respond to fun and more innovative Physical Education learning

  • From the research that has been conducted by researchers and the feasibility test of the learning media developed in this study, it is compiled through the stages of the modular test process by researchers and examination by experts, validation by media experts shows the feasibility percentage of learning media is at the level of 88.89% which means learning media is very feasible to use

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Summary

Introduction

Sports in Indonesia already has a legal umbrella, namely RI Law no. 3 of 2005 concerning the National Sports System, Sports are all systematic activities to encourage, foster and develop physical, spiritual and social potential. Learning media in the teaching and learning process can arouse desire and interest in learning, generate motivation and stimulation of learning activities, and even bring psychological influences on students. Learning media includes a very strategic means for teachers to transfer knowledge to students, so that the existence of learning media can spur students to use more of their senses than if the teacher only provides verbal information as is usually done which will arouse desire and interest in learning, generate motivation and stimulation of learning activities. Quality learning can help and facilitate students to develop their potential optimally, and be able to achieve the set goals effectively, which are oriented towards their interests, needs, and students' abilities which in the process are identified with the process of delivering information or communication, in this case the learning media. Learning media is an inseparable part, so it is necessary to develop media so that the learning process that occurs is in accordance with the needs and learning objectives expected

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