Abstract

<span lang="EN-US">Applied augmented reality works by detecting imageries or pictures, normally called markers, by using smartphone camera that detects these preplaced markers. Augmented reality has seen wide application in various fields, one of them is education. In the field of education, augmented reality is utilized to make learning process more engaging and attractive. Starting from the problem that learning computer networks on introduce to network device which is currently still delivered conventionally. So, this research makes a solution to this problem by developing learning media using augmented reality (AR) technology, which is a technology that combines two-dimensional or three-dimensional virtual objects into a real environment and then projects these virtual objects in real time. The purpose of this research is to build AR-based applications in learning computer network devices in order to increase understanding, generate motivation and student interest. The methodology used in this research consist of Envisioning Phase(Problem Identification, Planning Phase(Planning), Developing Phase(Design), Stabilizing Phase(Testing), Deploying Phase(Implementation). This study uses 31 students as sample and the data was analyzed using the SUS(System Usability Scale). The result show </span><span lang="EN-US">evaluates the usability using SUS of 31 respondents and it can be concluded that this AR application can be accepted by these students in its use with </span><span lang="EN-US">SUS Score obtained was 78.5</span>

Highlights

  • Computers and technology are the leading factors behind the shrinkage of world

  • People are able to communicate with others in faraway places, so are students and teachers, they can communicate through computer network such as email

  • In students with learning disabilities, unspecified learning difficulties, and attention deficit hyperactivity disorder, the findings showed a substantial improvement in the level of information and motivation

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Summary

Introduction

Computers and technology are the leading factors behind the shrinkage of world. People are able to communicate with others in faraway places, so are students and teachers, they can communicate through computer network such as email. Teachers spearhead the use of instructional technology through the use iJIM ‒ Vol 15, No 12, 2021. With a modem and computer, one can meet with science educators with common interests in almost any region of the country or the world, 24 hours a day. Regional, national and international computer networks use account and password system. Previous studies showed that there are three aspects of computer network that are successfully utilized in learning process, namely: (1) The involvement of users in a system; (2) Active email support; and (3) Occasional faceto-face meetings between users. Computer networks will expand education[1]

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