Abstract

The research paper presents a comprehensive study and development of a web-based content sharing system, the main purpose of which is to stimulate and distribute photo and media content, textual information about video game characters in the Ukrainian segment of the Internet through a convenient and efficient platform for users. This study formulated the requirements for the content sharing system and the stages of its development. Based on the requirements for the implementation of the system, a web-based content exchange system was developed, consisting of a client application (frontend) and a web server (backend) using third-party SaaS solutions to store media content and user information for the content exchange system. The system is designed to provide users with a convenient and efficient tool for sharing information about video games. The development process consists of the following stages: researching the context of formulating functional and non-functional requirements, selecting technologies to implement the system in accordance with the requirements for the frontend and backend. Also, unit and end-to-end tests are written for the developed applications to ensure that the system has the expected behavior. Completion of all stages and implementation of front-end and back-end applications in accordance with the requirements is the result of this work, namely a web-based content exchange system that meets all the requirements and provides an effective exchange of information about video games in the Ukrainian Internet segment.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.