Abstract

Firebrand spotting is a potential threat to people and infrastructure, which is difficult to predict and becomes more significant when the size of a fire and intensity increases. To conduct realistic physics-based modeling with firebrand transport, the firebrand generation data such as numbers, size, and shape of the firebrands are needed. Broadly, the firebrand generation depends on atmospheric conditions, wind velocity and vegetation species. However, there is no experimental study that has considered all these factors although they are available separately in some experimental studies. Moreover, the experimental studies have firebrand collection data, not generation data. In this study, we have conducted a series of physics-based simulations on a trial-and-error basis to reproduce the experimental collection data, which is called an inverse analysis. Once the generation data was determined from the simulation, we applied the interpolation technique to calibrate the effects of wind velocity, relative humidity, and vegetation species. First, we simulated Douglas-fir (Pseudotsuga menziesii) tree-burning and quantified firebrand generation against the tree burning experiment conducted at the National Institute of Standards and Technology (NIST). Then, we applied the same technique to a prescribed forest fire experiment conducted in the Pinelands National Reserve (PNR) of New Jersey, the USA. The simulations were conducted with the experimental data of fuel load, humidity, temperature, and wind velocity to ensure that the field conditions are replicated in the experiments. The firebrand generation rate was found to be 3.22 pcs/MW/s (pcs-number of firebrands pieces) from the single tree burning and 4.18 pcs/MW/s in the forest fire model. This finding was complemented with the effects of wind, vegetation type, and fuel moisture content to quantify the firebrand generation rate.

Highlights

  • The hazard of wildfire on structures in the Wildland–Urban Interface (WUI) can be classified into direct flame contact, radiant heat, firebrand attack, and a combination of two or all of them [1]

  • The firebrand landing distribution/collection data is reproduced by Fire Dynamic Simulator (FDS) by inputting the firebrand generation rate and initial velocities by trial and error

  • We present Leyland Cypress (LC) firebrand generation (LP) closely matches with pitch pine as they are from the same family and having similar number in different windappearance velocities in as

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Summary

Introduction

The hazard of wildfire on structures in the Wildland–Urban Interface (WUI) can be classified into direct flame contact, radiant heat, firebrand attack, and a combination of two or all of them [1]. Firebrands are the most devastating components of wildfires as they have the potential to initiate spot fires far from the fire front [2]. Post-fire investigations of the Pedoagao Grande fire (Portugal) [3] and Witch–Guejito fire (USA) [4] shows more than 50% of houses destroyed by the wildfires are from firebrands. Leonard et al [5] reveals that firebrands caused ignition over 90% of houses in Australia during wildfire events. The prediction of firebrands spotting has limitations due to the lack of knowledge of key processes of firebrand study: firebrand generation, transport, and ignition. The firebrand generation rate is a demanding component to establish a complete integrated system to predict the wildfire risk in the operational context [6]

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