Abstract

ABSTRACT The aim of this study was to develop a player type determination scale based on Bartle’s taxonomy. In this study, player type determination tests prepared for Bartle’s player types were translated into Turkish by two English experts. The Turkish version of the items was revised by two field experts to best express the point of each item. Next, a scale consisting of 50 items was formed in accordance with the purpose of the study and the level of secondary school students. The scale was administered to 505 secondary school students, and validity and reliability studies were conducted. As a result of a factor analysis, it was decided to remove some items from the test, leading to a measurement instrument of 32 items in total. It was concluded that the scale developed to determine the player type for digital gaming environments was valid and reliable.

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