Abstract

The design of computer-assisted educational materials and programs is a speciality of science education and relies heavily upon the results of science education and educational technology research. This paper explores the implications of this research for successful computer- assisted instruction. Two areas are examined: (1) Simulations and problem-based learning environments. (2) The basis for the evaluation of distance learning course software. Examples will be given using a project developed by the NASA Classroom of the Future, at the Center for Educational Technologies at Wheeling Jesuit University. There are a number of optics-related computer simulations in CD-ROM based programs such as the award winning Astronomy Village: Investigating the Universe. Most educational designers can identify the characteristics of a good educational simulation. The design of an entire course delivered over the Internet requires high quality software that can maximize not only course material delivery but the conversation and information exchange that must take place as well. A model approach for an entire course using such software will be presented. Particular care will be given to how one evaluates the course software.

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