Abstract

Under the background of the development of digital technology, CG (Compute Graphics) digital painting is an artistic form of expression that closely combines painting art with digital technology. CG painting digitally transforms two-dimensional or three-dimensional graphics into digital graphics by means of mathematical algorithms. Painting works can be widely used in animation, film and television, games, visual communication design and other fields. The main purpose of the design and development of teaching system is to construct a teaching support system that can meet the requirements. This research takes Python as the development environment, adopts the four-tier software framework of object-oriented program design, including application-level knowledge point modeling, communication-level curriculum application management, resource-level management design, user-level UI design and other modules. The core issues to be solved include the establishment of teaching environment, the presentation and editing of knowledge point framework modeling, the establishment of pre-basic skills and learning objectives, and then the establishment of the teaching department. The application of the system has been tentatively studied. Finally, five indicators, including student experience, learning process satisfaction, teaching effect evaluation, teaching time-consuming comparison and teaching effect, are selected to verify the effectiveness of teaching supported by the experimental teaching system of CG digital painting course. The experimental results show the superiority of the experimental teaching system proposed in this paper.

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