Abstract
In this correspondence paper, we develop a teleoperated robotic 3-D mapping (TeRoM) system which enables efficient human-guided mapping of remote environments for realistic rendering and visualization. First, the hardware design of the TeRoM system is proposed which is based on a Pioneer mobile robot platform and a rotating RGB-D camera. A client/server architecture is developed to allow the data to be processed in a remote server, which makes it possible to implement 3-D mapping on robots with limited resources. Second, a 3-D map is created in real-time while an operator controls the robot and the pan-tilt unit remotely using a joystick. Then the map is converted into a mesh using the marching cubes algorithm and optimized to reduce the data volume. Finally the mesh is imported and rendered in a 3-D rendering engine for interactive and intuitive display. We evaluate the performance of the TeRoM system in terms of accuracy, processing speed, reliability, and manipulability.
Accepted Version
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have